Hello friends! Long time no see, but I return with something interesting. At Boombit I had the pleasure to work on a cinematic trailer for one of their games “Hunters On-Chain”. I was involved in a bit of everything… a lot of me is embedded…
I finally got Edition Number 2 of Momento Renzo released on Kindle. Momento Renzo is my action-adventure fiction story originally written in 2006, later raw released in 2013 (a very very rough version, really not worthy of a release), and now polished to perfection on this new second edition only available on Kindle.
Momento Renzo is intended to be an animated action-adventure movie and the release of this book is pretty much an attempt to get some financing to at least place the gears running.
Availability: The Digitial edition is already up and can be bought immediately. Soft-cover and Hard-cover versions will also be available in the future!
If you don’t have a kindle don’t worry because you can as comfortably read it on the cell phones apps:
See it complete at:https://www.netflix.com/pt/title/81161042 Hello friends! These last 2.5 months I had the great pleasure to have worked, for the first time, on the post-production of an actual Hollywood Movie, Apollo 10 1/2: A Space Age Childhood. All thanks to submarine.nl, a production company in…
Hello friends! This started has just any other Demo reel should start. I’ve gathered a few 3D models, made for several clients (used with permission), and I was about to show them in turntables and smooth transitions… but then something went terribly wrong!!! Not sure…
A long long time ago, before the time itself was invented (well, not that long, but I like cinematic intros and this company deserves no less) I was spending all my days playing with Blender, then, one day, Aeon Virtual, the pioneers of high-quality software for interactive real estate presentations, has born and I started working with Blender 🙂
Yup, they were my very first paid job! Back then pretty much no one was working like them. By that time most real estate presentations were exclusively video… and I remember the quality of the video.
Aeon Virtual was presenting everything in real-time, with high quality, fluidly, and right in front of you!
I’ve been found at the Blenderartist.org forum, after replying to a job opportunity! Back then I was sharing all my work on an, eventually, very famous car of that community, the Opel GT by rogper.
Awesomely, since then, I’ve collaborated with them completing any task they need to bring to life. Ranging from main buildings to background buildings, furniture, vehicles, scene assembly… well I ain’t lying much if I say that, by now, I’ve worked on everything, related to graphics creation, for Aeon Virtual.
For many years I had the pleasure to collaborate with DrowElfMorwen’s to help to bring her impressive visions, mostly inspired by James Cameron “Avatar” movie, to life.
I’ve worked on a bit of everything. From the most famous dragons to the smallest plant. Every single object needed to have pretty much the exact detail of the original ones, but I had to accomplish this without the high-quality references the original artists had 🙂
… So, many pictures, many movie re-runs, and many adjustments later, all of DEM’s ideas started to come to life. This creature, the Sagittaria, will only appear in future movies.
I not only worked on the animals but also on the plants. I really lost track of the number of plants I’ve created so far, but I’m positive that we are in the 3 digits range 😛
One surprising coincidence, about me and DEM, is that we have in common the love for cetaceans. In between the Avatar world, I also had the great pleasure to model for her a couple of species of dolphins and killer whales.
There are countless scenes/renderings, that she beautifully made and that truly bring the models I made to Life, so stop wasting time here and go right to her gallery 🙂
https://www.ancient-world.co ༺═──────────────═༻ Hello friends!It’s with great pleasure that I share with you the final results of many hundreds of days of my life, working as 3D modeller, for the creators of this brand new window to the past!I’ve modelled many objects for many of these…
Stop the Press!!! ( So to speak :P) How!? You may ask 😐 How did I not shared here this music video clip, that me and my wife, Rute Perdiz, made for the musician and song compositor André Santos.
… now that’s a pretty descriptive title! 🙂 Hello friends! Me and my wife Rute Perdiz had the pleasure to collaborate with the wonder boy of the concertina “Torres da Concertina” a.k.a Pedro Torres on his most recent video “Comboio da Beira Baixa”.
Hello friends! Hope you guys are having great times! 🙂
It’s rare I have the opportunity to showcase work I do on a daily basis for clients. NDAs, politics, work ethics and many other factors usually require that everything I make must remain confidential. But this isn’t one of those scenarios!
This work was a collaboration between myself and Cosmix Limited. It was a software development for a science museum in England with the purpose of providing visitors with an Augmented Reality personal tour guide.
I was responsible for the character modeling, texturing and body animations; all made in Blender. I also devised the optimal way to match what we had in Blender to what we were seeing in Unity game engine.
Cosmix Limited was responsible for all the Unity game engine work, animation references, facial animations and voice acting.
Hope someday I can show you a bit more of my hidden works.